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1. WO2020129908 - INFORMATION PROCESSING DEVICE

Publication Number WO/2020/129908
Publication Date 25.06.2020
International Application No. PCT/JP2019/049215
International Filing Date 16.12.2019
IPC
G06F 3/0481 2013.1
GPHYSICS
06COMPUTING; CALCULATING OR COUNTING
FELECTRIC DIGITAL DATA PROCESSING
3Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
01Input arrangements or combined input and output arrangements for interaction between user and computer
048Interaction techniques based on graphical user interfaces
0481based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
CPC
A63F 13/5255
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
50Controlling the output signals based on the game progress
52involving aspects of the displayed game scene
525Changing parameters of virtual cameras
5255according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
A63F 13/537
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
50Controlling the output signals based on the game progress
53involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
537using indicators, e.g. showing the condition of a game character on screen
A63F 13/837
AHUMAN NECESSITIES
63SPORTS; GAMES; AMUSEMENTS
FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
13Video games, i.e. games using an electronically generated display having two or more dimensions
80Special adaptations for executing a specific game genre or game mode
837Shooting of targets
G06F 2203/04803
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
FELECTRIC DIGITAL DATA PROCESSING
2203Indexing scheme relating to G06F3/00 - G06F3/048
048Indexing scheme relating to G06F3/048
04803Split screen, i.e. subdividing the display area or the window area into separate subareas
G06F 3/0481
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
FELECTRIC DIGITAL DATA PROCESSING
3Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
01Input arrangements or combined input and output arrangements for interaction between user and computer
048Interaction techniques based on graphical user interfaces [GUI]
0481based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
G06F 3/04817
GPHYSICS
06COMPUTING; CALCULATING; COUNTING
FELECTRIC DIGITAL DATA PROCESSING
3Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
01Input arrangements or combined input and output arrangements for interaction between user and computer
048Interaction techniques based on graphical user interfaces [GUI]
0481based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
04817using icons
Applicants
  • 株式会社ソニー・インタラクティブエンタテインメント SONY INTERACTIVE ENTERTAINMENT INC. [JP]/[JP]
Inventors
  • 山本 徹 YAMAMOTO, Toru
  • 須木 康之 SUKI, Yasuyuki
Agents
  • 竹居 信利 TAKEI Nobutoshi
Priority Data
62/781,01318.12.2018US
Publication Language Japanese (ja)
Filing Language Japanese (JA)
Designated States
Title
(EN) INFORMATION PROCESSING DEVICE
(FR) DISPOSITIF DE TRAITEMENT D'INFORMATIONS
(JA) 情報処理装置
Abstract
(EN) Provided is an information processing device which: displays a main screen including main content; displays a sub-screen including sub-content of a different type from the main content at the same time as the main screen; receives a switching operation to switch from a mode for receiving an operation on the main screen to a mode for receiving an operation on the sub-screen; and highlights the sub-screen when switching to the mode for receiving an operation on the sub-screen is performed.
(FR) L'invention concerne un dispositif de traitement d'informations qui : affiche un écran principal comprenant un contenu principal; affiche un sous-écran comprenant un sous-contenu d'un type différent du contenu principal en même temps que l'écran principal; reçoit une opération de commutation pour passer d'un mode de réception d'une opération sur l'écran principal à un mode de réception d'une opération sur le sous-écran; et fait ressortir le sous-écran lors de la commutation vers le mode de réception d'une opération sur le sous-écran.
(JA) メインコンテンツを含むメイン画面を表示し、メインコンテンツとは異なる種類のサブコンテンツを含むサブ画面を、メイン画面と同時期に表示し、メイン画面に対する操作を受け付けるモードからサブ画面に対する操作を受け付けるモードへの切り替え操作を受け付け、サブ画面に対する操作を受け付けるモードへの切り替えが行われた際に、サブ画面を強調表示する情報処理装置である。
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