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1. WO2021067625 - INVOKING A RANDOM LINEAR NETWORK CODING COMMUNICATIONS PROTOCOL

Publication Number WO/2021/067625
Publication Date 08.04.2021
International Application No. PCT/US2020/053841
International Filing Date 01.10.2020
IPC
H04L 12/26 2006.01
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
12Data switching networks
02Details
26Monitoring arrangements; Testing arrangements
H04L 12/801 2013.01
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
12Data switching networks
70Packet switching systems
801Flow control or congestion control
H04L 29/06 2006.01
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
29Arrangements, apparatus, circuits or systems, not covered by a single one of groups H04L1/-H04L27/136
02Communication control; Communication processing
06characterised by a protocol
H04L 12/825 2013.01
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
12Data switching networks
70Packet switching systems
801Flow control or congestion control
811Bitrate adaptation in active flows
825Adaptive control, at the source or intermediate nodes, upon congestion feedback, e.g. X-on X-off
H04N 21/647
HELECTRICITY
04ELECTRIC COMMUNICATION TECHNIQUE
NPICTORIAL COMMUNICATION, e.g. TELEVISION
21Selective content distribution, e.g. interactive television or video on demand
60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client; Communication details between server and client
63Control signaling between client, server and network components; Network processes for video distribution between server and clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
647Control signaling between network components and server or clients; Network processes for video distribution between server and clients, e.g. controlling the quality of the video stream, by dropping packets, protecting content from unauthorised alteration within the network, monitoring of network load or bridging between two different networks, e.g. between IP and wireless
Applicants
  • APS TECHNOLOGY 1 LLC [US]/[US]
Inventors
  • BALLIF, Jeffrey, G.
  • ANDERSON, Chris
Agents
  • PERRY, Steve M.
Priority Data
16/591,49602.10.2019US
Publication Language English (EN)
Filing Language English (EN)
Designated States
Title
(EN) INVOKING A RANDOM LINEAR NETWORK CODING COMMUNICATIONS PROTOCOL
(FR) APPEL D'UN PROTOCOLE DE COMMUNICATION DE CODAGE DE RÉSEAU LINÉAIRE ALÉATOIRE
Abstract
(EN)
A technology is provided for invoking a random linear network coding (RLNC) communications protocol between a client and server in a network. In one example, a synchronize message requesting a network connection to a server can contain an indication that a client supports the RLNC communications protocol to encode and decode data packets using random linear network coding. The server can analyze the synchronize message for the indication that the client supports the RLNC communications protocol and send an acknowledge message to the client indicating that the server supports the RLNC communications protocol. Thereafter, the server can listen on a communications channel for a connection request sent by the client to communicate with the server using the RLNC communications protocol.
(FR)
La présente invention concerne une technologie pour appeler un protocole de communication de codage de réseau linéaire aléatoire (RLNC) entre un client et un serveur dans un réseau. Dans un exemple, un message de synchronisation qui demande une connexion de réseau à un serveur peut contenir une indication qu'un client prend en charge le protocole de communication de RLNC pour coder et décoder des paquets de données en utilisant un codage de réseau linéaire aléatoire. Le serveur peut analyser le message de synchronisation, pour déterminer s'il contient l'indication que le client prend en charge le protocole de communication de RLNC, et envoyer un message d'accusé de réception au client, qui indique que le serveur prend en charge le protocole de communication de RLNC. Ensuite, le serveur peut effectuer une écoute sur un canal de communication pour déterminer s'il existe une demande de connexion envoyée par le client pour communiquer avec le Serveur en utilisant le protocole de communication de RLNC.
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